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Devlog
Enemies! Enemies everywhere!
September 17, 2023
by
pignales
1
Version 2023-09-17 ( release notes ) is out, bringing the first enemy Bots. They'll start showing up around level 10, armed with ranged weapons. Gather Zappers or Hammers from disarmed hazards (electr...
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Just a group of Bots, wandering around
August 21, 2023
by
pignales
New version is out: 2023-08-21, full release notes on GitHub . And the main change is bot group s ! Yes, you can finally put your bots in separate groups and specify which group can accomplish which t...
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Content update: bots also die!
August 15, 2023
by
pignales
Content update at last after improving playability. The big change this time: bots can be damaged and die, turning into wrecks. The passive (and overly verbose) tutorial has been removed in favor of a...
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QOL, or how to make a new game playable
August 03, 2023
by
pignales
Since releasing the first version on itch.io two weeks ago, we're already on the 5th update: v2023-08-03. At this point, most changes have been making the game playable quality of life improvements, T...
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